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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 12:26 am 
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Well... I don't own the game, so I can't test this out.  About the only other thing I can suggest is try it with the latest version of wine.  Hennes hasn't gotten around to updating the package in the repo due to univ exams, but you can use his script to build the latest version.

Cheers.

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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 12:30 am 
Regular Zenwalker
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fushark wrote:
Well... I don't own the game, so I can't test this out.  About the only other thing I can suggest is try it with the latest version of wine.  Hennes hasn't gotten around to updating the package in the repo due to univ exams, but you can use his script to build the latest version.

Cheers.


ah well, he told me so.
hm stupid question.. how/&where do i find his script?
thanks :)


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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 12:41 am 
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/usr/src/wine-0.9.54

You can do this one of two ways:
1. use buildpkg which means you have to netpkg buildpkg
2. just use build-wine.sh

Either way, you have to edit the pkgver and the source of wine to 0.9.55.
In method one, you just need to edit ZENBUILD.  In method two, you edit the build-wine.sh.

I suggest using method one since it is the easiest.  Place ZENBUILD in a folder where you are going to build it.  Edit it and finally as root, execute buildpkg -X.

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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 12:49 am 
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ok thanks :)
does this mean to remove my actual wine or can i simply somehow update it?


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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 12:58 am 
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after the package is built, all you need to do in the same directory is use this command upgradepkg *.tgz

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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 1:02 am 
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Code:
buildpkg -X
wine-0.9.55.tgz found in current directory
wine.desktop found in current directory
winecfg.png found in current directory
gcc-3.4.6-i486-1.tgz found in current directory
gcc-g++-3.4.6-i486-1.tgz found in current directory
build-wine.sh has been created
tar -xf wine-0.9.55.tgz
tar -xf gcc-3.4.6-i486-1.tgz
tar -xf gcc-g++-3.4.6-i486-1.tgz
Installing package gcc-3.4.6-i486-1...
PACKAGE DESCRIPTION:
gcc: gcc (Base GCC package with C support)
gcc:
gcc: GCC is the GNU Compiler Collection.
gcc:
gcc: This package contains those parts of the compiler collection needed to
gcc: compile C code.  Other packages add C++, Fortran, Objective-C, and
gcc: Java support to the compiler core.
gcc:
Executing install script for gcc-3.4.6-i486-1...

Installing package gcc-g++-3.4.6-i486-1...
PACKAGE DESCRIPTION:
gcc-g++: gcc-g++ (C++ for GCC)
gcc-g++:
gcc-g++: C++ support for the GNU Compiler Collection.
gcc-g++:
gcc-g++: This package contains those parts of the compiler collection needed to
gcc-g++: compile C++ code.  The base gcc package is also required.
gcc-g++:
Executing install script for gcc-g++-3.4.6-i486-1...

./build-wine.sh: line 219: cd: /home/nils/repro_/wine_0.9.55/src/wine-0.9.55: Datei oder Verzeichnis nicht gefunden
./build-wine.sh: line 220: ./configure: Datei oder Verzeichnis nicht gefunden
make: *** Keine Regel, um »depend« zu erstellen.  Schluss.
build() failed.


this is what i get


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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 1:18 am 
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Okay... with my limited German, I think it said can't find the directory.

Okay, I see what's going on now.  What you need is wine-0.9.54.tar.bz2 wine-0.9.55.tar.bz2 not wine-0.9.55.tgz.

Your ZENBUILD needs to be corrected for this part:

source=("http://surfnet.dl.sourceforge.net/sourceforge/wine/wine-0.9.55.tar.bz2" \

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Last edited by fushark on Wed Feb 13, 2008 1:27 am, edited 1 time in total.

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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 1:50 am 
Regular Zenwalker
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ok thanks again :)
seems to work, it's now installing&/compiling

installed.
in the end the only error message is:
(....)
Executing install script for wine-0.9.55-i486-52.1...

Package wine-0.9.54-i486-52.1 upgraded with new package ./wine-0.9.55-i486-52.1.tgz.

Error:  there is no installed package named wine-0.9.55.
        (looking for /var/log/packages/wine-0.9.55)

so it's allright


Last edited by ngpunkt on Wed Feb 13, 2008 1:58 am, edited 1 time in total.

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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 2:01 am 
Regular Zenwalker
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error remains.. maybe i'll try after waking up to instal it the third time new.
good night&thanks for your help up to now !:)
Code:
nils[wine_0.9.55]$ wine --version
wine-0.9.55
nils[wine_0.9.55]$ cd /home/nils
nils[~]$ wine .wine/drive_c/Program\ Files/Psygnosis/Rollcage\ Stage\ II/BIN/Rollcage\ Glide.exe
wine: Unhandled page fault on read access to 0x00000034 at address 0x7ef8f082 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code (0x7ef8f082).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:7ef8f082 ESP:0033fdc8 EBP:0033fde0 EFLAGS:00210212(   - 00      - RIA1)
 EAX:00000020 EBX:00000000 ECX:004c0c48 EDX:01020604
 ESI:00000020 EDI:7ffdf000
Stack dump:
0x0033fdc8:  004a7099 01020600 0033ff08 00000000
0x0033fdd8:  00000000 7ffdf000 0033fdf8 004a561e
0x0033fde8:  00000020 004a4f18 00000000 00000000
0x0033fdf8:  0033ff08 0049e2ae 01cd6a08 00000001
0x0033fe08:  00001220 00000000 0033fe2c 004c05c8
0x0033fe18:  00001220 0033fe2c 0000002e 00518060
Backtrace:
=>1 0x7ef8f082 RtlEnterCriticalSection+0x12() in ntdll (0x0033fde0)
  2 0x004a561e in rollcage glide (+0xa561e) (0x0033fdf8)
  3 0x0049e2ae in rollcage glide (+0x9e2ae) (0x0033ff08)
  4 0x7ee4f62e in kernel32 (+0x4f62e) (0x0033ffe8)
  5 0xb7e03657 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x7ef8f082 RtlEnterCriticalSection+0x12 in ntdll: movl   0x14(%esi),%edi
Modules:
Module   Address         Debug info   Name (78 modules)
PE     340000-  374000   Deferred        binkw32
PE     400000-  6b2000   Export          rollcage glide
PE   10000000-10046000   Deferred        glide3x
PE   21100000-21156000   Deferred        mss32
ELF   7bf00000-7bf03000   Deferred        <wine-loader>
ELF   7cc5b000-7cc70000   Deferred        midimap<elf>
  \-PE   7cc60000-7cc70000   \               midimap
ELF   7cc70000-7cc96000   Deferred        msacm32<elf>
  \-PE   7cc80000-7cc96000   \               msacm32
ELF   7cc96000-7ccae000   Deferred        msacm32<elf>
  \-PE   7cca0000-7ccae000   \               msacm32
ELF   7ccae000-7cd72000   Deferred        libasound.so.2
ELF   7cd72000-7cda8000   Deferred        winealsa<elf>
  \-PE   7cd80000-7cda8000   \               winealsa
ELF   7d079000-7d082000   Deferred        libxcursor.so.1
ELF   7d082000-7d087000   Deferred        libxfixes.so.3
ELF   7d087000-7d08a000   Deferred        libxcomposite.so.1
ELF   7d08a000-7d090000   Deferred        libxrandr.so.2
ELF   7d090000-7d098000   Deferred        libxrender.so.1
ELF   7d098000-7d09b000   Deferred        libxinerama.so.1
ELF   7d892000-7d924000   Deferred        winex11<elf>
  \-PE   7d8a0000-7d924000   \               winex11
ELF   7d924000-7d944000   Deferred        libexpat.so.1
ELF   7d944000-7d96f000   Deferred        libfontconfig.so.1
ELF   7d96f000-7d983000   Deferred        libz.so.1
ELF   7d983000-7d9f1000   Deferred        libfreetype.so.6
ELF   7d9f1000-7da25000   Deferred        dplayx<elf>
  \-PE   7da00000-7da25000   \               dplayx
ELF   7da25000-7da5c000   Deferred        dinput<elf>
  \-PE   7da30000-7da5c000   \               dinput
ELF   7da5c000-7da70000   Deferred        libresolv.so.2
ELF   7da83000-7daa1000   Deferred        iphlpapi<elf>
  \-PE   7da90000-7daa1000   \               iphlpapi
ELF   7daa1000-7db00000   Deferred        rpcrt4<elf>
  \-PE   7dab0000-7db00000   \               rpcrt4
ELF   7db00000-7dba4000   Deferred        ole32<elf>
  \-PE   7db10000-7dba4000   \               ole32
ELF   7dba4000-7dbfa000   Deferred        ddraw<elf>
  \-PE   7dbb0000-7dbfa000   \               ddraw
ELF   7dbfa000-7dc87000   Deferred        winmm<elf>
  \-PE   7dc00000-7dc87000   \               winmm
ELF   7dc87000-7dcd2000   Deferred        advapi32<elf>
  \-PE   7dc90000-7dcd2000   \               advapi32
ELF   7dcd2000-7dd6c000   Deferred        gdi32<elf>
  \-PE   7dce0000-7dd6c000   \               gdi32
ELF   7dd6c000-7dea8000   Deferred        user32<elf>
  \-PE   7dd80000-7dea8000   \               user32
ELF   7df03000-7df08000   Deferred        libxdmcp.so.6
ELF   7df08000-7df11000   Deferred        libgcc_s.so.1
ELF   7dff5000-7dff7000   Deferred        libnvidia-tls.so.1
ELF   7dff7000-7eaaa000   Deferred        libglcore.so.1
ELF   7eaaa000-7eac1000   Deferred        libxcb.so.1
ELF   7eac1000-7eac3000   Deferred        libxcb-xlib.so.0
ELF   7eac3000-7eac6000   Deferred        libxau.so.6
ELF   7eac6000-7eb3e000   Deferred        libglu.so.1
ELF   7eb3e000-7ebe2000   Deferred        libgl.so.1
ELF   7ebe2000-7ecca000   Deferred        libx11.so.6
ELF   7ecca000-7ecd8000   Deferred        libxext.so.6
ELF   7ecd8000-7ecef000   Deferred        libice.so.6
ELF   7ed02000-7ed86000   Deferred        opengl32<elf>
  \-PE   7ed20000-7ed86000   \               opengl32
ELF   7ed86000-7ed8a000   Deferred        iso8859-15.so
ELF   7eddf000-7ef08000   Export          kernel32<elf>
  \-PE   7ee00000-7ef08000   \               kernel32
ELF   7ef08000-7ef13000   Deferred        libnss_files.so.2
ELF   7ef13000-7ef1d000   Deferred        libnss_nis.so.2
ELF   7ef1d000-7ef35000   Deferred        libnsl.so.1
ELF   7ef35000-7ef5c000   Deferred        libm.so.6
ELF   7ef5c000-7f000000   Export          ntdll<elf>
  \-PE   7ef70000-7f000000   \               ntdll
ELF   b7c70000-b7c75000   Deferred        libxxf86vm.so.1
ELF   b7c75000-b7c7e000   Deferred        libnss_compat.so.2
ELF   b7c7f000-b7c83000   Deferred        libdl.so.2
ELF   b7c83000-b7dd1000   Deferred        libc.so.6
ELF   b7dd1000-b7de9000   Deferred        libpthread.so.0
ELF   b7dea000-b7df2000   Deferred        libsm.so.6
ELF   b7dfc000-b7f10000   Export          libwine.so.1
ELF   b7f11000-b7f2f000   Deferred        ld-linux.so.2
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) Z:\home\nils\.wine\drive_c\Program Files\Psygnosis\Rollcage Stage II\BIN\Rollcage Glide.exe
   00000009    0 <==
0000000a
   0000000b    0
0000000c
   0000000e    0
   0000000d    0
Backtrace:
=>1 0x7ef8f082 RtlEnterCriticalSection+0x12() in ntdll (0x0033fde0)
  2 0x004a561e in rollcage glide (+0xa561e) (0x0033fdf8)
  3 0x0049e2ae in rollcage glide (+0x9e2ae) (0x0033ff08)
  4 0x7ee4f62e in kernel32 (+0x4f62e) (0x0033ffe8)
  5 0xb7e03657 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)


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 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 8:03 am 

Have you tried the "Emulate a virtual desktop" option in winecfg?


  
 
 Post subject: Re: Rollcage Stage II
PostPosted: Wed Feb 13, 2008 5:31 pm 
Regular Zenwalker
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Joined: Wed Dec 05, 2007 12:56 am
Posts: 90
no, i haven't. I'll try it this hour..


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 Post subject: Re: Rollcage Stage II
PostPosted: Thu Feb 14, 2008 12:37 am 
Regular Zenwalker
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Joined: Wed Dec 05, 2007 12:56 am
Posts: 90
fresh instal & patched (not cracked), version 1.0c
came up to the loading-screen in Rollcage D3D.exe (..Glide didn't work)

Code:
nils[~]$ cd /media/ROLLCAGES2/
nils[ROLLCAGES2]$ cd /X
bash: cd: /X: Datei oder Verzeichnis nicht gefunden
nils[ROLLCAGES2]$ cd X-tra\'s/
nils[X-tra's]$ wine RCs2patch10c.exe
nils[X-tra's]$ cd home/nils/.wine/
bash: cd: home/nils/.wine/: Datei oder Verzeichnis nicht gefunden
nils[X-tra's]$ cd /home/nils/.wine/
nils[.wine]$ cd /home/nils/.wine/
nils[.wine]$ cd drive_c/        
nils[drive_c]$ cd Programme/
nils[Programme]$ cd Psygnosis/
nils[Psygnosis]$ cd Rollcage\ Stage\ II/
nils[Rollcage Stage II]$ cd BIN/
nils[BIN]$ wine Rollcage\ Glide.exe
err:module:import_dll Library glide3x.dll (which is needed by L"C:\\Programme\\Psygnosis\\Rollcage Stage II\\BIN\\Rollcage Glide.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Programme\\Psygnosis\\Rollcage Stage II\\BIN\\Rollcage Glide.exe" failed, status c0000135
nils[BIN]$ wine Rollcage\ D3D.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5a0,0x00000000), stub!
err:ddraw:IDirectDrawImpl_SetDisplayMode Width=0, Height=0, what to do?
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x171ba0,(nil),0x12e840,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x163028,(nil),0x12eb78,(nil),00000000): Partially Implemented!
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x164a80,(nil),0x163730,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x1664d8,(nil),0x165dd0,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x168f90,(nil),0x166be0,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x168f90,(nil),0x166be0,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x168e88,(nil),0x168328,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x168e88,(nil),0x168328,(nil),00000000): Partially Implemented!
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x1b4538) : stub
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x12eaa0,(nil),0x12e840,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x164cd8,(nil),0x161c48,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x1649a0,(nil),0x164ef0,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x168160,(nil),0x164bb8,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x16be68,(nil),0x16b760,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x16f090,(nil),0x16ee78,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x214fe0,(nil),0x16de28,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x2450f70,(nil),0x2151f8,(nil),00000000): Partially Implemented!
fixme:d3d:state_lastpixel Last Pixel Drawing Disabled, not handled yet
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x16ee78,(nil),0x161c48,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x2152d0,(nil),0x214d50,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x1fa008,(nil),0x215858,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x1fc6d0,(nil),0x1fa220,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x1ffdc0,(nil),0x1ffba8,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x166fd8,(nil),0x1fec78,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x16d1e0,(nil),0x1671f0,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x24516c8,(nil),0x16e530,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x2911e18,(nil),0x2911710,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x2a2a578,(nil),0x2a29e70,(nil),00000000): Partially Implemented!
fixme:d3d7:IDirect3DDeviceImpl_7_Load (0x12e760)->(0x245b148,(nil),0x245aa40,(nil),00000000): Partially Implemented!
wine: Unhandled page fault on write access to 0x041effe0 at address 0xb7d7c9ef (thread 0028), starting debugger...
Unhandled exception: page fault on write access to 0x041effe0 in 32-bit code (0xb7d7c9ef).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:b7d7c9ef ESP:0033f294 EBP:0033f29c EFLAGS:00010212(   - 00      - RIA1)
 EAX:00000054 EBX:7d14ca1c ECX:00000015 EDX:041effe0
 ESI:041f03e0 EDI:041effe0
Stack dump:
0x0033f294:  00000054 00000004 0033f37c 7d0eb8b2
0x0033f2a4:  041effe0 041f03e0 00000054 00000000
0x0033f2b4:  7e9e7825 02a98740 00a68a5b 00845a00
0x0033f2c4:  7ed6b56b 00cea573 00c39e67 00bd9852
0x0033f2d4:  00916d15 00866008 00966b00 008c5a00
0x0033f2e4:  02b57b00 007c7773 00a57300 005a524a
Backtrace:
=>1 0xb7d7c9ef memcpy+0x2f() in libc.so.6 (0x0033f29c)
  2 0x7d0eb8b2 IWineD3DBaseSurfaceImpl_BltFast+0x6a2() in wined3d (0x0033f37c)
  3 0x7d0f8c0c IWineD3DSurfaceImpl_BltFast+0x12c() in wined3d (0x0033f3ec)
  4 0x7eab5973 in ddraw (+0x35973) (0x0033f42c)
  5 0x0048d3f2 in rollcage d3d (+0x8d3f2) (0x000000e9)
  6 0x00000000 (0x00000000)
0xb7d7c9ef memcpy+0x2f in libc.so.6: repe movsl   (%esi),%es:(%edi)
Modules:
Module   Address         Debug info   Name (91 modules)
PE     400000-  6ca000   Export          rollcage d3d
PE   10000000-10034000   Deferred        binkw32
PE   21100000-21156000   Deferred        mss32
PE   22100000-22111000   Deferred        mssa3d.m3d
PE   22200000-22212000   Deferred        mssa3d2.m3d
PE   22300000-2230d000   Deferred        mssds3ds.m3d
PE   22400000-22411000   Deferred        mssds3dh.m3d
PE   22500000-22511000   Deferred        msseax.m3d
PE   22600000-22612000   Deferred        mssfast.m3d
PE   22900000-2290e000   Deferred        mssdx7sl.m3d
PE   22a00000-22a0e000   Deferred        mssdx7sh.m3d
PE   22b00000-22b0f000   Deferred        mssdx7sn.m3d
PE   22c00000-22c14000   Deferred        msseax2.m3d
PE   22d00000-22d5f000   Deferred        mssrsx.m3d
ELF   7bf00000-7bf03000   Deferred        <wine-loader>
ELF   7c6a0000-7c6ab000   Deferred        libgcc_s.so.1
ELF   7c6ab000-7c6f6000   Deferred        dsound<elf>
  \-PE   7c6b0000-7c6f6000   \               dsound
ELF   7d05a000-7d14f000   Export          wined3d<elf>
  \-PE   7d070000-7d14f000   \               wined3d
ELF   7d16f000-7d184000   Deferred        midimap<elf>
  \-PE   7d170000-7d184000   \               midimap
ELF   7d184000-7d1aa000   Deferred        msacm32<elf>
  \-PE   7d190000-7d1aa000   \               msacm32
ELF   7d1aa000-7d26e000   Deferred        libasound.so.2
ELF   7d4db000-7d4f3000   Deferred        msacm32<elf>
  \-PE   7d4e0000-7d4f3000   \               msacm32
ELF   7d4f3000-7d529000   Deferred        winealsa<elf>
  \-PE   7d500000-7d529000   \               winealsa
ELF   7d529000-7d532000   Deferred        libxcursor.so.1
ELF   7d532000-7d54f000   Deferred        imm32<elf>
  \-PE   7d540000-7d54f000   \               imm32
ELF   7d54f000-7d554000   Deferred        libxfixes.so.3
ELF   7d554000-7d55a000   Deferred        libxrandr.so.2
ELF   7d55a000-7d562000   Deferred        libxrender.so.1
ELF   7d562000-7d565000   Deferred        libxinerama.so.1
ELF   7dac5000-7e578000   Deferred        libglcore.so.1
ELF   7e578000-7e61c000   Deferred        libgl.so.1
ELF   7e61c000-7e621000   Deferred        libxdmcp.so.6
ELF   7e621000-7e638000   Deferred        libxcb.so.1
ELF   7e638000-7e720000   Deferred        libx11.so.6
ELF   7e720000-7e72e000   Deferred        libxext.so.6
ELF   7e72e000-7e733000   Deferred        libxxf86vm.so.1
ELF   7e733000-7e74a000   Deferred        libice.so.6
ELF   7e74a000-7e752000   Deferred        libsm.so.6
ELF   7e754000-7e757000   Deferred        libxcomposite.so.1
ELF   7e762000-7e7f4000   Deferred        winex11<elf>
  \-PE   7e770000-7e7f4000   \               winex11
ELF   7e802000-7e822000   Deferred        libexpat.so.1
ELF   7e822000-7e84d000   Deferred        libfontconfig.so.1
ELF   7e84d000-7e861000   Deferred        libz.so.1
ELF   7e861000-7e8cf000   Deferred        libfreetype.so.6
ELF   7e8cf000-7e903000   Deferred        dplayx<elf>
  \-PE   7e8e0000-7e903000   \               dplayx
ELF   7e903000-7e93a000   Deferred        dinput<elf>
  \-PE   7e910000-7e93a000   \               dinput
ELF   7e93a000-7e94e000   Deferred        libresolv.so.2
ELF   7e94f000-7e951000   Deferred        libnvidia-tls.so.1
ELF   7e95e000-7e97c000   Deferred        iphlpapi<elf>
  \-PE   7e960000-7e97c000   \               iphlpapi
ELF   7e97c000-7e9db000   Deferred        rpcrt4<elf>
  \-PE   7e990000-7e9db000   \               rpcrt4
ELF   7e9db000-7ea7d000   Deferred        ole32<elf>
  \-PE   7e9f0000-7ea7d000   \               ole32
ELF   7ea7d000-7ead3000   Export          ddraw<elf>
  \-PE   7ea80000-7ead3000   \               ddraw
ELF   7ead3000-7eb60000   Deferred        winmm<elf>
  \-PE   7eae0000-7eb60000   \               winmm
ELF   7eb60000-7ebab000   Deferred        advapi32<elf>
  \-PE   7eb70000-7ebab000   \               advapi32
ELF   7ebab000-7ec45000   Deferred        gdi32<elf>
  \-PE   7ebc0000-7ec45000   \               gdi32
ELF   7ec45000-7ed81000   Deferred        user32<elf>
  \-PE   7ec60000-7ed81000   \               user32
ELF   7edd6000-7eeff000   Deferred        kernel32<elf>
  \-PE   7edf0000-7eeff000   \               kernel32
ELF   7eeff000-7ef0a000   Deferred        libnss_files.so.2
ELF   7ef0a000-7ef14000   Deferred        libnss_nis.so.2
ELF   7ef14000-7ef2c000   Deferred        libnsl.so.1
ELF   7ef2c000-7ef35000   Deferred        libnss_compat.so.2
ELF   7ef35000-7ef5c000   Deferred        libm.so.6
ELF   7ef5c000-7f000000   Deferred        ntdll<elf>
  \-PE   7ef70000-7f000000   \               ntdll
ELF   b7d01000-b7d04000   Deferred        libxau.so.6
ELF   b7d05000-b7d09000   Deferred        libdl.so.2
ELF   b7d09000-b7e57000   Export          libc.so.6
ELF   b7e57000-b7e6f000   Deferred        libpthread.so.0
ELF   b7e6f000-b7e71000   Deferred        libxcb-xlib.so.0
ELF   b7e71000-b7e75000   Deferred        iso8859-15.so
ELF   b7e7f000-b7f93000   Deferred        libwine.so.1
ELF   b7f94000-b7fb2000   Deferred        ld-linux.so.2
Threads:
process  tid      prio (all id:s are in hex)
0000000a
   0000000b    0
0000000c
   0000000f    0
   0000000e    0
   0000000d    0
00000010
   00000018    0
   00000012    0
   00000011    0
00000013
   00000015    0
   00000014    0
00000016
   00000017    0
00000019
   0000001a    0
00000027 (D) C:\Programme\Psygnosis\Rollcage Stage II\BIN\Rollcage D3D.exe
   0000002f    0
   0000002e   -2
   0000002d   15
   00000029   15
   00000028    0 <==
Backtrace:
=>1 0xb7d7c9ef memcpy+0x2f() in libc.so.6 (0x0033f29c)
  2 0x7d0eb8b2 IWineD3DBaseSurfaceImpl_BltFast+0x6a2() in wined3d (0x0033f37c)
  3 0x7d0f8c0c IWineD3DSurfaceImpl_BltFast+0x12c() in wined3d (0x0033f3ec)
  4 0x7eab5973 in ddraw (+0x35973) (0x0033f42c)
  5 0x0048d3f2 in rollcage d3d (+0x8d3f2) (0x000000e9)
  6 0x00000000 (0x00000000)


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 Post subject: Re: Rollcage Stage II
PostPosted: Sat Feb 16, 2008 6:13 am 
Community Packager
Community Packager
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Joined: Sun Dec 30, 2007 10:51 pm
Posts: 725
Location: Valhalla
According to the WINE AppDB, Rollcage II 1.0c should work almost flawlessly. I'm assuming you're using the latest version of WINE and all that jazz? I never could get much of Glide to work even in Windows, so it's no suprise that it fails here too, but it seems like the D3D version of it should work just fine. Apparently not though.

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 Post subject: Re: Rollcage Stage II
PostPosted: Sat Feb 16, 2008 11:18 am 
Regular Zenwalker
Regular Zenwalker

Joined: Wed Dec 05, 2007 12:56 am
Posts: 90
tried d3d.exe again and - see: i could start the game without errors, but i could only start Multiplayer and join network game..


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 Post subject: Re: Rollcage Stage II
PostPosted: Mon Feb 25, 2008 2:53 pm 
Regular Zenwalker
Regular Zenwalker

Joined: Wed Dec 05, 2007 12:56 am
Posts: 90
fushark wrote:
The appdb.winehq.org had something about this:
http://appdb.winehq.org/objectManager.p ... ngId=11257

There is also a mention of using the zeckensack wrapper, whatever that means, to make glide and d3d work.



installed this program now the 2nd time and it (the game) still won't open Single-Player Menu


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